About
Vision & Identity
The art of building
an aesthetic
I design virtual worlds, 3D assets and interactive experiences. Every project is conceived as a living space, where game design meets attention to detail and visual consistency.
Fortnite maps in UEFN, Unreal Engine environments. From blockout to published map, I handle the whole chain: modelling, Verse scripting, lighting and player experience.
Based in France, I work with game studios, independent creators, brands and agencies, both in France and internationally.
Skills & Vision
Virtual Worlds
Immersive environments in Unreal Engine and UEFN. From bare terrain to polished scene, every space invites exploration.
Photography
Capturing the light and geometry of the real world. My photographic eye feeds every project with a sensitivity to the real.
Creation
Giving shape to ideas through material, colour and line. Always balanced between aesthetics and function.
Vision
A perspective nurtured by the history of art and design, focused on the essential. The thread running through every project.
My approach
Research, iteration, collaboration. I study your references and constraints, prototype fast, and validate with you at every stage rather than at the end.
My tools
Unreal Engine and UEFN for interactive environments, Verse for gameplay, Blender for 3D, Photoshop and Lightroom for imagery.
A world to build?
Tell me about your project: level design, 3D assets or art direction. I will turn it into something that leaves a mark. Quick reply guaranteed.